However, even without a friend’s help, LEGO Jurassic World is by no means a difficult game. Additionally, like LEGO Harry Potter, LEGO Jurassic World features drop-in/drop-out co-op at any time, which is much appreciated. This made controlling vehicles extremely awkward, but it’s a small blemish on a otherwise fine control scheme. The vehicle controls were mapped to the right and left triggers, meaning ZR was accelerate and ZL was reverse. Additionally, the controls made a solid transition to the Switch, feeling better than they did on the Wii U in every scenario, except for one. It looked great in handheld mode, but while docked, showed some of its age. Compared to LEGO Harry Potter, which was also recently ported to Switch, LEGO Jurassic World’s hub world felt more like a novelty and less like a key gameplay element.īesides some minor graphical hiccups, LEGO Jurassic World played mostly fine. Exploring the overworld allows the player to visit each park, which, while cool in concept, was mostly barren besides a few hidden collectibles. Besides that, after completing a level, you are given the option to go back into a “free-play” version of the stage, allowing you to use other characters in a chapter to hunt down hidden collectibles to gain more gold bricks for use in the overworld. These were by far the worst part of the game as they never felt necessary or fun. They showed up about three or four times every chapter, but just involved mashing a button, rotating the left stick, or pressing three buttons in a certain order. If done right, quick-time events can be a fun change of pace, but here they are an intrusive pace breaker that only irritated me whenever they came up. The other 20% are Jurassic World’s newfound love for quick-time events. For about 80% of the adventure, these puzzles see you breaking all the LEGO builds around you, allowing you to rebuild the pieces so that you can progress. If you’ve never played a LEGO game, they typically consist of moving around and trying to solve small puzzles to try and proceed on with the story. After a brief opening cutscene, the player is thrown into the first scene of the respective movie and the typical LEGO shenanigans commence. At the outset, the player is allowed to choose between either Jurassic Park or Jurassic World’s story to play through. The adventure follows a mostly formulaic approach.
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